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CUDA by example : an introduction to general-purpose GPU programming / Jason Sanders, Edward Kandrot

Por: Colaborador(es): Tipo de material: TextoTextoDetalles de publicación: Upper Saddle River, NJ : Addison-Wesley, c2011Descripción: xix, 290 p. : il. ; 24 cmISBN:
  • 0131387685
  • 9780131387683
Tema(s): Clasificación LoC:
  • QA 76 .76 .A65 S26
Contenidos:
Why CUDA? Why now? -- Getting started -- Introduction to CUDA C -- Parallel programming in CUDA C -- Thread cooperation -- Constant memory and events -- Texture memory -- Graphic interoperability -- Atomics -- Streams -- CUDA C on multiple GPUS -- The final countdown -- Advanced atomics
Resumen: "CUDA is a computing architecture designed to facilitate the development of parallel programs. This book shows programmers how to employ this new technology. Each area of CUDA development is introduced through working examples. After a concise introduction to the CUDA platform and architecture, as well as a quick-start guide to CUDA C, the book details the techniques and trade-offs associated with each key CUDA feature."--[book cover]
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Tipo de ítem Biblioteca actual Biblioteca de origen Colección Signatura topográfica Copia número Estado Notas Fecha de vencimiento Código de barras Reserva de ítems
Libros para consulta en sala Libros para consulta en sala Biblioteca Antonio Enriquez Savignac Biblioteca Antonio Enriquez Savignac COLECCIÓN RESERVA QA 76 .76 .A65 S26 (Navegar estantería(Abre debajo)) 1 No para préstamo Ing. Telematica 030352
Libros Libros Biblioteca Antonio Enriquez Savignac Biblioteca Antonio Enriquez Savignac Colección General QA 76 .76 .A65 S26 (Navegar estantería(Abre debajo)) 2 Disponible Ing. Telematica 030353
Libros Libros Biblioteca Antonio Enriquez Savignac Biblioteca Antonio Enriquez Savignac Colección General QA 76 .76 .A65 S26 (Navegar estantería(Abre debajo)) 3 Disponible Ing. Telematica 031764
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Incluye índice

Why CUDA? Why now? -- Getting started -- Introduction to CUDA C -- Parallel programming in CUDA C -- Thread cooperation -- Constant memory and events -- Texture memory -- Graphic interoperability -- Atomics -- Streams -- CUDA C on multiple GPUS -- The final countdown -- Advanced atomics

"CUDA is a computing architecture designed to facilitate the development of parallel programs. This book shows programmers how to employ this new technology. Each area of CUDA development is introduced through working examples. After a concise introduction to the CUDA platform and architecture, as well as a quick-start guide to CUDA C, the book details the techniques and trade-offs associated with each key CUDA feature."--[book cover]

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